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imouthere
Posts: 401 Joined: 1/23/2002 From: Greenville NC USA Status: offline
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RolloverSounds - 2/14/2002 14:53:13
Hello everyone! Happy heart day! I was wondering if anyone knows how to attach a sound to a image ready rollover? I have some buttons I would like to add little beeps and clicks to. Thanks in advance for any advice. Scott
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godshall2
Posts: 370 From: Telford PA USA Status: offline
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RE: RolloverSounds - 2/14/2002 16:27:15
Hi Scott, Image Ready doesnt have a stock utility for that but you can use this script to accomplish it.. Put this 1st <script> between your head tags... <script LANGUAGE="JavaScript"><!-- // Preload and play audio files with event handler (MouseOver sound) // designed by JavaScript Archive, (c)1999 // Get more free javascripts at http://jsarchive.8m.com var aySound = new Array(); // Below: source for sound files to be preloaded aySound[0] = "yoursound.wav"; // DO NOT edit below this line document.write('<BGSOUND ID="auIEContainer">') IE = (navigator.appVersion.indexOf("MSIE")!=-1 && document.all)? 1:0; NS = (navigator.appName=="Netscape" && navigator.plugins["LiveAudio"])? 1:0; ver4 = IE||NS? 1:0; onload=auPreload; function auPreload() { if (!ver4) return; if (NS) auEmb = new Layer(0,window); else { Str = "<DIV ID='auEmb' STYLE='position:absolute;'></DIV>"; document.body.insertAdjacentHTML("BeforeEnd",Str); } var Str = ''; for (i=0;i<aySound.length;i++) Str += "<EMBED SRC='"+aySound+"' AUTOSTART='FALSE' HIDDEN='TRUE'>" if (IE) auEmb.innerHTML = Str; else { auEmb.document.open(); auEmb.document.write(Str); auEmb.document.close(); } auCon = IE? document.all.auIEContainer:auEmb; auCon.control = auCtrl; } function auCtrl(whSound,play) { if (IE) this.src = play? aySound[whSound]:''; else eval("this.document.embeds[whSound]." + (play? "play()":"stop()")) } function playSound(whSound) { if (window.auCon) auCon.control(whSound,true); } function stopSound(whSound) { if (window.auCon) auCon.control(whSound,false); } //--> </script> Once you do that put this code in your <a href tag...> onMouseOver="playSound(0)" onMouseOut="stopSound(0)" Troy
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